======Quake 2======
[[http://planetquake.gamespy.com/quake2/|Quake II on PlanetQuake]] \\
[[wp>Quake2]] \\
[[wp>Quake_II_engine]] \\
[[http://www.linuxdocs.org/HOWTOs/Quake-HOWTO-3.html|Linux Quake HOWTO:Quake II]] \\
[[http://www.tldp.org/HOWTO/archived/Game-Server-HOWTO/quake2.html|Quake 2 game server HOWTO]] \\
http://www.quake2.najlepsze.net/ \\
[[http://www.gameaholic.com/servers/quake2/0/?SortBy=MaxPlayers|Active Quake 2 Servers]] (dead link) \\
[[http://q2servers.com/|Quake II Servers]] list of active Quake 2 servers. \\
[[http://www.quake2.com/|Quake2.com]] \\
[[http://tastyspleen.net/|tastyspleen]] \\
[[http://www.markshan.com/thesinraven/|The SIN Raven]] \\
[[http://www.markshan.com/default.asp|Mark Shan's Quake 2 Page]] (dead link) \\
[[http://quake2.radiac.net/|Radiac's Quake 2 Site]] \\
=====Benchmarking=====
Benchmarken van demo1 zonder geluid:
quake2.exe +set s_initsound 0 +timedemo 1 +demomap demo1.dm2
Bron:[[http://www.nvnews.net/articles/benchmarking/benchmarking_page_2.shtml|NVNews - Guide To Benchmarking - Page 2]] uit Juni 2000 \\
=====Maps=====
[[http://www.celephais.net/levels/|John Fitzgibbons maps]] for Quake I and II. \\
[[http://maps.clanwos.org/maponserver/|Clan WOS Quake 2 Maps]] collection of different maps. \\
=====Mods======
[[http://giex.planetquake.gamespy.com/|Giex]] (dead link) see also [[http://www.geocities.com/tami_dave2002/giex.html|Giex Links]] (dead link) and [[http://forum.the-ateam.net/index.php|The Aristocats Forum]] (dead link). \\
[[http://chaoticdreams.org/q2chaos/|ChaosDM]] \\
[[http://www.moddb.com/mods/project-vortex|Vortex]] \\
[[http://www.clanwos.org/|WOS - Well Of Souls]] home of Q2:LOX. \\
[[http://quake2.lithium.com/|Lithium II]] is a very configurable server-side deathmatch modification for Quake II. It adds many features and options to the game, while not requiring clients to download anything special. \\
[[http://www.orangesmoothie.org/tourney/|OSP Tourney DM]] \\
[[http://sourceforge.net/projects/quake2plus/|Quake2 and Xatrix DM plus]] Quake2 baseq2/Xatrix gamei386.so enhanced code for DED DM only servers - all non-essential code/clutter removed, fixed bugs and game play enhancements added. Designed for speed on a deathmatch server (r1q2ded recommended) - server: xatrixuk.servegame.org \\
[[http://www.coopordie.com/quake2/|Quake2 COOP or DIE]] \\
====Bots====
[[http://ponpoko.tri6.net/3zb2/|3rd-Zigock Bot II]] \\
[[http://mrelusive.com/oldprojects/gladiator/gladiator.html|Gladiator Bot]] \\
=====Mission Packs=====
[[http://bit7.org/quake/mirrors/quake2mp1/|Quake II Mission Pack 1: The Reckoning]] (dead link)\\
[[http://bit7.org/quake/mirrors/quake2mp2/|Quake II Mission Pack: Ground Zero]] (dead link)\\
=====Source code mods=====
[[http://fabiensanglard.net/quake2/index.php|Fabien Sanglard's non-blog - Quake 2 Source Code Review]] \\
[[http://www.quakeforge.net/|QuakeForge]] \\
[[https://github.com/NVIDIA/Q2RTX|GitHub - NVIDIA/Q2RTX]] NVIDIA’s implementation of RTX ray-tracing in Quake II. Requires GeForce GTX 1000-series or higher, best with RTX 2000-series or higher. See also: [[https://github.com/SkacikPL/Q2RTX|GitHub - SkacikPL/Q2RTX]]. \\
[[https://github.com/kondrak/vkQuake2|GitHub - kondrak/vkQuake2]] id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, MacOS) \\
[[http://www.r1ch.net/stuff/r1q2|R1Q2]] (dead link), try [[https://r1ch.net/old-stuff|r1ch.net - Old stuff]] and [[https://github.com/tastyspleen/r1q2-archive|GitHub - tastyspleen/r1q2-archive]]\\
[[http://www.yamagi.org/quake2/|Yamagi Quake 2]] with [[https://github.com/yquake2/yquake2|src on github]] \\
AprQ2: [[http://apprime.0wns.org/q2/|old]] (dead link), [[http://maniac.aq2world.com/apr/|newer]] (dead link) [[http://jdolan.dyndns.org/trac/wiki/AprQ2|newest (code only)]] (dead link) \\
[[http://skuller.net/q2pro/|Q2PRO]], [[https://github.com/skullernet/q2pro|GitHub - skullernet/q2pro]] see also [[http://skuller.net/q2testbed/|Quake 2 Engine Robustness Testbed]] \\
[[http://icculus.org/quake2/|Quake 2 Icculus Project]] \\
[[http://jdolan.dyndns.org/trac/wiki/Quetoo|Quetoo]] (dead link)\\
[[http://www.fruitz-of-dojo.de/php/download.php4?dlnr=6|Quake 2 Mac OS X]] (dead link)\\
[[http://www.vertigo.com/quake2.htm|Quake2.NET]] (dead link)\\
[[http://web.archive.org/web/20080418033529/www.quake2evolved.com/news.htm|Quake 2 Evolved]] zie ook [[http://www.team-blur-games.com/forums/viewforum.php?f=14|Team Blur - Forums - Quake II Evolved General Discussion]]\\
[[http://www.bytonic.de/html/jake2.html|Jake 2 (Quake 2 in Java)]] \\
[[http://jdolan.dyndns.org/quake2world/|Quake2World]] (dead link) \\
[[http://www.jfedor.org/aaquake2/|aaquake2 - Text Mode Quake II]] \\
[[http://berserker.quakegate.ru/|Berserker@Quake2]] \\
[[http://sourceforge.net/projects/quake2xp/|Quake2XP]] \\
[[http://q2graphicsmod.sourceforge.net/|Quake 2 Graphics Mod]] \\
[[http://www.ya3dag.de/|Yet another 3d adventure game]] \\
[[http://www.markshan.com/knightmare/|KMQuake II]], used to be at [[http://kmq2.quakedev.com/|KMQuake II]] (dead link). See also [[http://www.moddb.com/mods/quake-2-xp|GitHub - n1ckn4m3/kmquake2megacoop]] increases maximum co-op players to 16, and [[https://github.com/mczero80/KMQuake2|GitHub - mczero80/KMQuake2]] with a few fixes. \\
[[https://sourceforge.net/projects/echongl/|SourceForge - EGL]], used to be at [[http://egl.quakedev.com/|EGL]] (dead link) \\
[[https://bitbucket.org/neozeed/q2dos/src/master/action/|Bitbucket - q2dos]] attempt at a port of Quake 2 for MS-DOS. [[https://github.com/basecq/q2dos|GitHub - basecq/q2dos]]\\
[[http://fps.maros.pri.ee/index.php?event=611|FPS Ports - Quake 2 - Beefquake]] \\
[[https://github.com/qbism/Quake2-colored-refsoft|GitHub - qbism/Quake2-colored-refsoft]]
ref_soft.dll for Quake2 with 8-bit colored lighting in context of Knightmare's Unofficial Q2 Patch \\
**Dead links or parked domains** \\
[[http://www.quakedev.com/|QuakeDev.com]] (dead link)\\
[[http://www.quakesrc.org/|Quake Standards Group]], dead link, try [[http://www.aftermoon.net/quakesrc-index.html|AfterMoon - QuakeSrc.org archive index]] \\
[[http://hkitchen.quakesrc.org/|qfusion]] (dead link)\\
[[http://tremor.quakedev.com/arqlite2.html|aRQ-Lite2]] (dead link)\\
[[http://quake2max.planetquake.gamespy.com/|Quake2maX]] (dead link). [[https://www.moddb.com/downloads/quake2-max-v44-graphics-engine|Mod DB - QUAKE2 Max v.44 Graphics Engine]], [[https://www.fileplanet.com/archive/p-15626/Quake2maX-v0-42|FilePlanet - Quake2maX v0.42]] \\
[[http://www.enigmaticsoftware.com/q2cp/index.html|The Quake 2 Compilation Project]] (dead link)\\
[[http://qudos.quakedev.com/|Quake II Linux]] (dead link)\\
[[http://tshup.com/sulq2.php|sulq2]] (dead link)\\
=====High Resolution Textures=====
[[http://www-personal.umich.edu/~jimw/q2/|Quake 2 High Resolution Texture Packs]] \\
[[http://realistic.tastyspleen.net/PAKS/Clau/|Clau PAKs]] contains many high-resolution item/weapon models and skins. \\
=====Foutmelding over libGL.so op Linux=====
Start Quake 2 met het volgende commando:
quake2 +set vid_ref glx +set gl_driver libGL.so
=====cvars for SGI Fuel=====
[[http://www.siliconbunny.com/mirrors/ftp.sgi.com/sgi/quake/index.html|SGI Quake 2 3.20]] \\
To make mouse movement go beyond a rectangle in the middle of your screen:
_windowed_mouse 1
To get rid of the distortion of sound, up the KHz beyond 11:
s_khz 48
snd_restart